Why are mages sometimes played bot instead of traditional ADCs?












2















In professional League of Legends, why did teams start playing mages bottom lane (not Support) instead of traditional ADCs? What is the reasoning behind this approach, and what balance changes contributed to this?










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  • Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

    – insidesin
    49 secs ago
















2















In professional League of Legends, why did teams start playing mages bottom lane (not Support) instead of traditional ADCs? What is the reasoning behind this approach, and what balance changes contributed to this?










share|improve this question

























  • Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

    – insidesin
    49 secs ago














2












2








2


1






In professional League of Legends, why did teams start playing mages bottom lane (not Support) instead of traditional ADCs? What is the reasoning behind this approach, and what balance changes contributed to this?










share|improve this question
















In professional League of Legends, why did teams start playing mages bottom lane (not Support) instead of traditional ADCs? What is the reasoning behind this approach, and what balance changes contributed to this?







league-of-legends






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edited 1 hour ago







Austin Conlon

















asked 4 hours ago









Austin ConlonAustin Conlon

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  • Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

    – insidesin
    49 secs ago



















  • Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

    – insidesin
    49 secs ago

















Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

– insidesin
49 secs ago





Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

– insidesin
49 secs ago










1 Answer
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ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.






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    1 Answer
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    active

    oldest

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    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    4














    ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



    What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



    This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.






    share|improve this answer




























      4














      ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



      What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



      This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.






      share|improve this answer


























        4












        4








        4







        ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



        What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



        This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.






        share|improve this answer













        ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



        What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



        This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.







        share|improve this answer












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        answered 4 hours ago









        OakOak

        5,21432144




        5,21432144






























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