Xinput coordinate transformation matrix












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I am trying to calibrate a 3.5" touchscreen on a Raspberry Pi 3 using xinput.



I have the display rotated so it uses a landscape orientation, with the power connector facing "up" so it can rest on my desk - this means a 270 degree rotation from default. The first challenge was rotating the input to match the screen orientation, which I acheived with:



xinput --set-prop 'stmpe-ts' 'Coordinate Transformation Matrix' 0 -1 1 1 0 0 0 0 1


Now I need to match my touch area to the screen area - currently it uses only in the inner 80% or so, so as touches move out from center they become increasingly inaccurate, and things like a scrollbar on the screen edge are completely unreachable.



How can I adjust the command above to calibrate touch area size and offset, without losing my rotation or introducing shear, and without going back to school for a linear algebra degree?










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    I am trying to calibrate a 3.5" touchscreen on a Raspberry Pi 3 using xinput.



    I have the display rotated so it uses a landscape orientation, with the power connector facing "up" so it can rest on my desk - this means a 270 degree rotation from default. The first challenge was rotating the input to match the screen orientation, which I acheived with:



    xinput --set-prop 'stmpe-ts' 'Coordinate Transformation Matrix' 0 -1 1 1 0 0 0 0 1


    Now I need to match my touch area to the screen area - currently it uses only in the inner 80% or so, so as touches move out from center they become increasingly inaccurate, and things like a scrollbar on the screen edge are completely unreachable.



    How can I adjust the command above to calibrate touch area size and offset, without losing my rotation or introducing shear, and without going back to school for a linear algebra degree?










    share|improve this question

























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      0








      I am trying to calibrate a 3.5" touchscreen on a Raspberry Pi 3 using xinput.



      I have the display rotated so it uses a landscape orientation, with the power connector facing "up" so it can rest on my desk - this means a 270 degree rotation from default. The first challenge was rotating the input to match the screen orientation, which I acheived with:



      xinput --set-prop 'stmpe-ts' 'Coordinate Transformation Matrix' 0 -1 1 1 0 0 0 0 1


      Now I need to match my touch area to the screen area - currently it uses only in the inner 80% or so, so as touches move out from center they become increasingly inaccurate, and things like a scrollbar on the screen edge are completely unreachable.



      How can I adjust the command above to calibrate touch area size and offset, without losing my rotation or introducing shear, and without going back to school for a linear algebra degree?










      share|improve this question














      I am trying to calibrate a 3.5" touchscreen on a Raspberry Pi 3 using xinput.



      I have the display rotated so it uses a landscape orientation, with the power connector facing "up" so it can rest on my desk - this means a 270 degree rotation from default. The first challenge was rotating the input to match the screen orientation, which I acheived with:



      xinput --set-prop 'stmpe-ts' 'Coordinate Transformation Matrix' 0 -1 1 1 0 0 0 0 1


      Now I need to match my touch area to the screen area - currently it uses only in the inner 80% or so, so as touches move out from center they become increasingly inaccurate, and things like a scrollbar on the screen edge are completely unreachable.



      How can I adjust the command above to calibrate touch area size and offset, without losing my rotation or introducing shear, and without going back to school for a linear algebra degree?







      raspberry-pi xinput






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      asked 2 hours ago









      superstatorsuperstator

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