Can't find the Shader/UVs tab












1












$begingroup$


enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










share|improve this question







New contributor




Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$

















    1












    $begingroup$


    enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
    But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
    What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










    share|improve this question







    New contributor




    Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$















      1












      1








      1





      $begingroup$


      enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
      But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
      What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
      But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
      What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??







      interface shaders uv-image-editor






      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question






      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 3 hours ago









      DonnaDonna

      61




      61




      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          1 Answer
          1






          active

          oldest

          votes


















          4












          $begingroup$

          Curves object's type doesn't have that panel



          That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



          Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



          enter image description here






          share|improve this answer









          $endgroup$













            Your Answer





            StackExchange.ifUsing("editor", function () {
            return StackExchange.using("mathjaxEditing", function () {
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
            });
            });
            }, "mathjax-editing");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "502"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });






            Donna is a new contributor. Be nice, and check out our Code of Conduct.










            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134146%2fcant-find-the-shader-uvs-tab%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            4












            $begingroup$

            Curves object's type doesn't have that panel



            That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



            Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



            enter image description here






            share|improve this answer









            $endgroup$


















              4












              $begingroup$

              Curves object's type doesn't have that panel



              That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



              Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



              enter image description here






              share|improve this answer









              $endgroup$
















                4












                4








                4





                $begingroup$

                Curves object's type doesn't have that panel



                That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



                Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



                enter image description here






                share|improve this answer









                $endgroup$



                Curves object's type doesn't have that panel



                That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



                Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



                enter image description here







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 2 hours ago









                CarloCarlo

                19.1k12564




                19.1k12564






















                    Donna is a new contributor. Be nice, and check out our Code of Conduct.










                    draft saved

                    draft discarded


















                    Donna is a new contributor. Be nice, and check out our Code of Conduct.













                    Donna is a new contributor. Be nice, and check out our Code of Conduct.












                    Donna is a new contributor. Be nice, and check out our Code of Conduct.
















                    Thanks for contributing an answer to Blender Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134146%2fcant-find-the-shader-uvs-tab%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    CARDNET

                    Boot-repair Failure: Unable to locate package grub-common:i386

                    濃尾地震